Teach modern applied knowledge that will benefit students in their future careers. Virtual and augmented reality technologies are among the most engaging and engaging in the process.
Details about the project are formed into what are called the Terms of Reference (ToR)
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The teacher organizes a team of students to begin working on the project
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The student team develops the 3D/VR/AR project while learning both the subject matter content and the programming skills necessary to develop it
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The teacher can then use this project in class with other students. This can serve as both a learning tool for the subject being covered, as well as an example for future projects
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Varwin Education from teacher to students:
Varwin Education from teacher to students:
The teacher imagines a 3D/VR/AR project
Details about the project are formed into what are called the Terms of Reference (ToR)
The teacher organizes a team of students to begin working on the project
The student team develops the 3D/VR/AR project while learning both the subject matter content and the programming skills necessary to develop it
The teacher can then use this project in class with other students. This can serve as both a learning tool for the subject being covered, as well as an example for future projects
Why teachers may want to use VR technology? First of all, it helps them to get attention from the class and increase a level of respect from their students. To learn more about reasons to use VR in school education, watch this video.
* The price is indicated for 1 workplace without VAT when purchasing from 32 licenses for an educational institution.
Feedback of teachers about Varwin Education
The Varwin platform is an ideal start (base) for learning VR and programming, you can first master it and then move on to something more complex. Someone may not even want to move on to something complicated, because why? in Varwin this will also be possible.
Tatiana Diaditsyna
Computer Science Teacher, VR Quantum
Working on the platform is so intuitive! Such a beautiful interface, just the level of Apple in the world of VR!
Storozhenko Alexey
Deputy Director for educational work SBEI School 268
The VR development process is fairly challenging, especially for a kid. But on getting hold of such technologies, the student acquires a tool that could become the engine of growth for his or her future career. It is easy to find your way with Varwin Education, since the entry level is lowered, which helps sort out a host of hardware issues.
Lyubov Kurzaeva
An associate professor at the Department of Business Informatics and Information Technologies, Nosov MSTU (Magnitogorsk State Technical University), a project school teacher at MTSU
Varwin was initially brought into play at a hackathon where we had put together an astronomy project and showed how the planets move in orbits. Next year we are going to acquire the Varwin Software Suite through our co-investors, because we are watchful of how things stand in the area of education and are aware that the VR era is already in.
Dmitry Klimkin
The Deputy Director, IT at the GAPOU Tashla Polytechnic Vocational School
There are plenty of students endowed with imagination; VR helmets are issued by the government; and once the simple-to-use and user-friendly VARWIN XRMS platform is downloaded, it will enable an unlimited number of training projects to be pumped out without buying anything else. Apart from the obvious cost-saving effect, teachers will be spared of some of their burdens, students will be engaged more intimately into the subject-matter and the entire learning process will be turned into a collaborative effort.
Vladislav Lobanovsky
A teacher at the Quantorium children’s science park