FREQUENTLY ASKED QUESTIONS
General FAQ's about working with Varwin
Varwin is a platform that allows anyone to create and edit VR content. By streamlining VR content development and integration, Varwin makes virtual reality more accessible for all.
No. Varwin is a Unity-based platform.
Yes. Varwin is a Unity-based platform.
Varwin RMS is the part of the Varwin ecosystem that allows you to create VR projects, build logic, and produce VR apps.
Varwin SDK is the part of the Varwin ecosystem that allows you create VR objects and scenes with Unity.
Varwin Marketplace contains a variety of reusable VR content pieces such as objects, scenes, apps, and projects.
Our multiplayer feature is in the final stages of development and will be released at the end of Q4.
Yes! You can add objects from Unity Store, Sketchfab, etc. via Varwin SDK.
No. Varwin is a desktop-only application at the moment.
Absolutely not! Anyone can create VR content without coding skills using our visual logic editor on Google Blockly along with the Marketplace and its variety of reusable objects, scenes, and VR projects.
Yes, and you can do it with just one click.
At this time Windows 10 (x64) or higher is required to run Varwin.
The Desktop Editor and Desktop Player allow you to create VR projects without a VR HMD and run them on your laptop (please check system requirements below).
The answer to this question depends on whether you’ll be using a VR equipment or a desktop computer with no VR equipment.
We currently support Oculus Rift and Quest, all the WMR models, and HTC Vive and Pro. We are expanding compatibility with others HDM constantly – stay tuned for new updates!
We are a global company with offices in Menlo Park, California, and Saint Petersburg, Russia.
Please fill out this form to request personal demo.
In-depth answers about the platform
New inquires, please use the contact form below. Subscribers, please contact our support desk at email@example.com
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